Prediction models exist that will identify which numbers are most likely to be drawn in
the next drawings based upon what has happened in the past. The only trick is, you
have to have a fairly substantial history of the numbers drawn in past drawings for the
lottery that you want to predict.
For most of the world's great lotteries, this is not a
problem - this information is available in database format for use in numerous software
prediction packages.
STATISTICAL
ANALYSIS
This is not rocket science - the concepts here are largely intuitive.
The theory is that all numbers will appear in equal
frequency over a very long period of time. However, in the short term, there are
patterns and cycles. There are numbers that have dry spells, and there
are numbers that simply seem to be there each draw over a period of time.
There are repeating pairs and triplets, odd and even
analysis, sums under or over certain limits for the six numbers, recent frequency,
overdue, least drawn within the last n draws, most number of draws since last
drawn, etc., etc. These are the basic techniques used to choose which numbers to
play. What are your thoughts? Which filters would be the best? There are
many opinions ...
There are quite a few statistical techniques that
will process the previous winning numbers that were drawn over some period of time, and
then pick a set of numbers to play. See below for more information.
The drawing of the numbers in a lottery is
completely random, within the changing probabilities of the draw. But often, these
events do not seem particularly random - repeating numbers and patterns are sometimes easy
to see.
Short term patterns do happen often. The trick
is to identify which pattern is valid at what point. While this might seem somewhat
akin to divining water, you can still get far better odds of winning than simply choosing
a few computer-generated or special number tickets. You get these better odds by
analyzing the previous numbers drawn, while using a wheeling technique to filter out
'inappropriate' numbers and combinations.
What is inappropriate? Perhaps an analysis of
the distribution of winning numbers will show that the sum of those numbers is between 28
and 43 in 97% of the draws. This is obviously one thing to consider - too many low
or high numbers will be drawn only very rarely.
There are obvious possibilities such as a number
that has not been drawn recently, or one that has been drawn less than probability
dictates. There are always pairs and triplet's of numbers drawn over short
periods. One can look at the performance of odd and even numbers drawn each time.
The possibilities are endless. The software is
out there, complete with very good instructions and examples. However, you'll have
to investigate these packages closely. Make sure that it works for you. The
draw history for your lottery may very well be available already. All of this will
be covered in future updates to this site.
Then, it is us to you to plug the right filters in,
and generate your predicted set of numbers to play.
The nice thing here is that you can generate a large
set of numbers that appear, for whatever reason, to be due to come up. This is where
the wheeling techniques enter in. After you have identified what you think are the
best, say, 18 (or whatever) numbers to play, you can wheel these numbers into whatever
size of entries that you wish.
There are many lottery systems around
that claim they can predict winning numbers, but none actually can do
that. The Lottery Site does not endorse any
systems of this type, but if you are a regular player or think you will
be, Ace Lee's lottery software might be worth a small investment.
Click Here!
to read about his "Lottery Circle" newsletter.
You'll find some
interesting stuff at Absolutely Lottery Software with world
class lottery and lotto software, wheeling systems, data and much more - Windows and DOS -
Since 1984. Be sure to enter their free Software Contest!